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ze_ApertureScience | ||
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Game(s) | CS: S | |
Scenario | Zombie Escape | |
Staff and Credits |
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Author | Motanum | |
ze_AperturScience is a Zombie Escape map created by Motanum.
Overview[]
The map is based on the video game Portal, released in 2007.
As its name implies, it takes place in the Aperture Science laboratories, where some human test subjects have been turned into zombies as a result of experiments gone wrong. GLaDOS challenges the remaining humans to pass through a series of test chambers, with the promise of a cake at the end. The goal is to get out from the Aperture Science complex by passing through the test chambers, sewers and offices, until reaching the room where GLaDOS is located, to be destroyed in order to open access to the exit and escape the zombies.
As in the original video game, players traverse the test chambers using teleportation portals, with GLaDOS’s voice which can be heard regularly across the map.
Development[]
ze_ApertureScience_final
First version.
ze_ApertureScience_v2
Improvement in this version (optimization, new ways).
ze_ApertureScience_final2
This one should be the last, but the Orange Box update broke it.
ze_ApertureScience_OB
Final version. It is stable and better than the previous versions.
Map specifications[]
Tactics[]
Trivia[]
Notes[]
Credits[]
Gallery[]
References[]
External links[]
- Map download on Gamebanana.com (CS:S/final)
- Map download on Gamebanana.com (CS:S/v2)
- Map download on Gamebanana.com (CS:S/final2)
- Map download on Unloze.com (CS:S/ob)/[Archives]
- Map download on GFLClan.com (CS:GO/p2)/[Archives]